New Starbound Stable Update "Glad Giraffe"
Posted on December 8th, 2015 01:30 PM EST
A new Starbound stable update has just been released on Steam, called "Glad Giraffe - Update 1".
You can find all the servers for this new version here : http://starbound-servers.net/version/beta_v__glad_giraffe_-_update_1/
Source : http://playstarbound.com/stable-glad-giraffe-is-here/
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You can find all the servers for this new version here : http://starbound-servers.net/version/beta_v__glad_giraffe_-_update_1/
CHANGELOG
WEAPONS

- Generated and tiered two-handed weapons now have special abilities that can be activated using right click. Many (45+) possible abilities are available for various classes of ranged and melee weapons!
- Yes, some guns now have flashlights
- Change to hammer mechanics: hold left click to wind up, release to fire
- Change to spear mechanics: continue holding left click after a swing to keep the spear out to fend off enemies
- Several new classes of hard-to-find unique weapons: boomerangs, chakrams and fist weapons
- Find blueprints to upgrade these weapons into even more powerful and specialized versions at higher tiers
- Dual wield fist weapons to enable powerful combo finishers
- A few miscellaneous unique weapons and items such as flamethrowers and remote-detonated grenade launchers
MONSTER + NPC COMBAT

- Lots of new unique monsters found throughout the galaxy, each with their own special abilities and behaviors
- Knockback is more powerful and reliable
- Monsters have clearer ‘telegraphing’ to indicate when they are about to attack
- Remade shields and improved blocking mechanics
- Replaced electric stun status effect with Electrified, which periodically damages other nearby enemies
- Hostile monsters now damage the player on touch
VEHICLES

- New system for player-controlled vehicles which can be spawned and despawned using Vehicle Controllers (acquired at the Outpost)
- Hoverbikes!
- Great for travelling across planet surfaces quickly!
- They include a passenger seat so you can transport your friends!
- Come in several attractive colors!
- Drive carefully to avoid blowing yourself up!
- Boats!
- Similar to the previous boat tech, useful for crossing large bodies of water
- Your friends can ride on deck or pose dramatically in the bow
- Visit Rob Repairo in the Outpost shipyard area to repair your vehicles using auto chips, which can be found in the world or purchased at the Outpost
QUESTS

- Quest givers’ portraits are shown on quest dialogs and in the log
- Colonists now occasionally give players new procedural quests to help improve their house or social standing
- The abandon button can be used on procedural quests and the same quests can now be declined
BIOMES

- New ‘Midnight’ planets
- New ‘Frozen’ planets (replaces Tundra)
- Prism, Steam Spring, and Hive sub biomes
- Over 300 new microdungeons and other improvements to all underground biomes, including background caves and parallaxes
OTHER

- Craftable elevator objects, because stairs are so last millennium
- Consumable dyes to change the color of armor and clothing
- Capture pods are (for now) used to capture and relocate critters, with a more complete pet system returning in a future patch
- Loads of item descriptions have been fixed/replaced/added, including lots of Novakid ones!
- Too many new objects, items, costumes, colony tenants, etc. to list
- Too many bug fixes, item tweaks, and balance changes to list
- Improved support for Tiled map and tileset format for modders
KNOWN ISSUES
- Some one-handed, unique and biome weapons which still use the old system will be replaced in a future patch
Source : http://playstarbound.com/stable-glad-giraffe-is-here/