Upbeat Giraffe Bugfixes
Posted on February 2nd, 2015 09:28 AM EST
Since last week big update, several small updates have been released for "Upbeat Giraffe".
Changelog
Source : http://playstarbound.com/winter-update-bugfixes/
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Changelog
- Fix several dependency bugs with Linux launcher
- Fix a crash when trying to keybind unrecognized keys
- Fix masking on headband for avian beaks
- Fix a button position overlap in sign store GUI
- Fix border detection on adjacent signs
- Fix some bugs with cat AI
- Fix exploit with Dreadwing not properly aggroing player at long range
- Change default ‘hide interface’ binding to avoid overlapping with Steam screenshot key; now uses Alt + Z
- Update a few more human armor designs
- Alien biomes now properly apply radiation status
- Fix scrollable list widgets starting at bottom
- Fix reversed alphabetical sorting in songbook
- Fix a crash due to inconsistent animation sorting in networked animator
- Change a number of container sizes to better match their object sizes
- Fix a 32 – 64 bit compatibility issue
- Fix bug with servers not properly clearing temporary files
- Fix a few other miscellaneous server and client crashes
- New fireableItem Lua API
- Fix erroneous hotkeys listed in paint tool / wire tool descriptions
- Restore Nanostove to portable pixel printer unlocks
- Fix asset loading errors on several Windows versions including XP, pre-SP2 Vista, 10 preview
- Change Windows file locking to allow multiple simultaneous client instances
- Fix a bug sending excessive inactive client disconnect requests
Source : http://playstarbound.com/winter-update-bugfixes/