New Starbound Stable Update "Spirited Giraffe"

Posted on April 21st, 2015 11:11 AM EST
A new Starbound stable update has just been released on Steam, called "Spirited Giraffe - Update 1".

You can find all the servers for this new version here : http://starbound-servers.net/version/beta_v__spirited_giraffe_-_update_1/


betterbookmarks

New Feature: Planet Bookmarks

  • Players can now save planet locations in the cockpit navigation interface
  • Select a planet, then select ‘Add Bookmark’ to bookmark it
  • Select a bookmarked planet from the list to set it as your navigation target

alltheteleporters

New Feature: Teleporters

  • Players can now place and register teleporters on planets
  • Interact with a teleporter to add it to your list of registered destinations, which you can return to from any other teleporter
  • Can also be used to teleport directly to party members
  • Find Teleporter Cores in the world
  • New Outpost store, the 2-Stop Teleshop, lets you use a Teleporter Core to create various types of teleporters to suit your style
  • Breaking a teleporter destroys it, but refunds the Teleporter Core
  • Outpost store includes a teleporter you can register for easy access to the outpost

Changes : Teleportation + Returning To Worlds

  • After logging out, players will be returned to the place in the world where they left (rather than back on the ship)
  • Mission dungeons will persist for 10 minutes after all players have left, allowing continuation of a mission after dying
  • Mission dungeons now have teleporters at the entrance and exit, should help clarify how and when to leave
  • Players can no longer be attacked while teleporting
  • Players can no longer initiate another teleport while teleporting
  • Teleport cinematic while destination world is loading

pig

New Feature: Ship Pets

  • All player ships should now be inhabited by a non-combat pet corresponding to the character’s race, in one of a wide variety of color options
  • Pets will investigate held items and various ship objects
  • Pets can be fed and will develop preferences for certain foods
  • Terramart now sells several pet-related items
    • Food Bowl to keep your pet fed while you’re busy adventuring
    • Pet Ball for your pets to play with
    • Pet House for your pets to sleep in adorably

theark

New Location: The Ark

  • Ancient Gates now have another destination, a huge and ancient ruin
  • Gives a few clues about Starbound’s overarching plot… so mysterious!

Changes: Pathfinding

  • NPCs and ground monsters now jump accurately and reliably find paths across complex terrain
  • NPCs and ground monsters are much better at avoiding and escaping liquids
  • NPCs and ground monsters should become stuck MUCH less often

 

Screenshot 2015-04-21 13.53.03

New Biome : Slime Caves

  • Can be found underground on Radioactive worlds
  • Includes various unique items and a new furniture set

Miscellaneous

  • Reworked Apex, Avian, Floran, Glitch and Hylotl name generators to be much less (but still a little bit) silly.
  • Changes to melee weapon responsiveness, damage sounds and visual feedback. Lots more of this coming in a future update!
  • Ranged weapons now have varying accuracy depending on the weapon type, quality and rate of fire
  • Player energy now refills much more rapidly and has a shorter delay before regenerating
  • Various improvements to server architecture which should greatly improve server performance and stability
  • Various improvements to internal handling of Lua API calls which should greatly reduce CPU usage, particularly in areas with many monsters or NPCs
  • Many small improvements and fixes to objects throughout the game, including updating 3d printing costs in preparation for future additions to the game’s economy
  • Scroll bars can now be clicked and dragged properly
  • Fixed several bugs with codexes. Codexes are now retained across universes. Existing players will, unfortunately, have their codexes reset.
  • Moons are now generated with solid cores to help avoid falling out the bottom
  • Several improvements to grass placement, also add underground ceiling grasses to several biomes
  • Fix bug where music volume changed in combat
  • Several small improvements to AI interface
  • Removed the annoying levitation status from random status pods
  • Added optimizations and cyrillic character fixes for Hobo font. Thanks to user dsp2003 for this fix!

Source : http://playstarbound.com/april-21st-stable-update-notes/
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